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    05 Дек
    Pixar’s Foundation for Materials

    Pixar has published a technical document outlining the principals, modern features and use-cases for

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    18 Ноя
    Mental Ray EOL announced

    NVidia is to EOL Mental Ray. In a newsletter announcing the decision they say that from November 20t

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    Powerful GPU and new hybrid rendering hit SketchUp V-Ray 3.6 for SketchUp, with full support for Ske

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    07 Ноя
    James Dowling – the making of Atmos. III

    Back in August 2017, Architectural Visualiser James Dowling released his Atmos. III project. In this

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    Redshift 2.5 preview – faster Maya IPR

    A video has been released teasing improvements to Redshift’s IPR mode in Maya. The demo video uses

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    02 Ноя
    Cebas release series of FinalRender TrueHybrid tutorials

    Cebas’ Edwin Braun is releasing an ongoing series of tutorial about FinalRender TrueHybrid. Eight

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    24 Окт
    Corona Renderer 1.7 for 3ds Max Released!

    With great pleasure, we announce the release of Corona Renderer 1.7 for Autodesk 3ds Max! In this re

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    23 Окт
    Westkaai via FStorm

    Recently, I was given the chance to try out FStorm, a GPU-only renderer being developed by Andrey Ko

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    11 Сен
    Beginners guide to FStorm Render

    Johannes Lindqvist covers the basics of this fairly new and easy to use GPU renderer for 3ds Max. F

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    27 Июл
    Luxembourg’s Garden

    A few weeks ago, I started modeling Fermob’s Luxembourg line of outdoor furniture–itself a sensi

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