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    16 Окт
    Creating environments with Megascans and Redshift

    Quixel has released two new tutorials by Darryl Johnson about using Megascans with Redshift in 3DS

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    11 Окт
    Hooper

    Anyone who’s spent some time browsing through my posts knows I have a bit of an obsession with mod

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    10 Окт
    Pixar’s RenderMan & Marschner Hair

    To quote a recent Pixar Technical article «A quarter-century after the pioneering work of Kajiy

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    04 Окт
    VFXShow 225 : Star Trek Discovery

    In this episode, Matt Wallin, Mike Seymour and Jason Diamond look at the new CBS: Star Trek, Discove

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    27 Сен
    Making of a Complete House

    Part one of tutorial about one of our biggest arch-viz scenes — Archexteriors vol. 31 This sce

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    18 Сен
    CycleZoomViews

    CycleZoomViews Author Branko Živković Version: 1.0 Date Updated: 09/18/2017 Simple tool to cyle tr

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    11 Сен
    Beginners guide to FStorm Render

    Johannes Lindqvist covers the basics of this fairly new and easy to use GPU renderer for 3ds Max. F

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    07 Сен
    MCG Sweep Scale

    MCG Sweep Scale Version 1.04 Date Updated: 09/29/2017 You can use a Sweep to loft on multi-curve sp

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    31 Авг
    MaxMounts Pro

    MaxMounts Pro 2.0 is a maxscript for Autodesk® 3ds Max® that creates realistic mountains, terrains

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    30 Авг
    3dmax Vray To Unreal Engine Converter and Vertex Color Baker

    Version: 1 Date Updated: 08/29/2017 Author Name: Ermolaev Konstantin This script can convert Vray to

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