Textools for Blender 1.1 released
Hendrik-Jan Schoenmaker has released an update to TexTools for Blender, a free port of his original script of the same name originally created for 3DS Max.
Version 1.1 includes a useful new tool to wrap meshes like textures around your objects, a depth mask baker that can be used for creating displacement maps, the ability to bake wireframes as a black and white mask, a new Cycles AO baking mode that supports cages, the ability to select flipped UVs, a tool to apply IDs from directions plus more features and fixes.
Find out more on Hendrik’s website.
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