Unity 2018.1 beta released
Unity Technologies has announced a beta version Unity 2018.1, its first this year.

Early adopters can try out SRP, a new scriptable rendering pipeline that promises to make it easier to get the most out of modern hardware and customise the rendering pipeline via C# code and material shaders.

To work with SRP, Unity 2018.1 includes a new visual shader editor for artists.

This allows users to builder shaders visually using a node based interface instead of wrangling lines of code.

Not available yet but also coming soon in the 2018.1 beta cycle is the C# Job System and Entity component system to make it easier to write safe multithreaded code and increase performance.

You can read more about Unity 2018.1 beta on the Unity blog.

link:3djobs